
Well Angband is definitely point driven. You see your score each time you save your game. Angband is also not just a game of collecting gold. It is a game where you must figure out which items to keep, and which to sell. So it goes beyond just simple collections.
There is a turn based feedback system in Angband. You constantly know what the effects are on your health, mana, location, etc. This makes Angband very interactive. You may need to play a multiplayer version of Angband to get into any meaningful exchanges. Otherwise vanilla Angband scores low in this category.
I know Angband has numerous settings that you can customize. I usually play with the same settings applied. However there are many other options available should I want to change them. Angband seems to fare well in all the game mechanic categories. That is probably part of the reason why this is a timeless great game.