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My plans are to put together a library that handles the mundane tasks for writing a roguelike. I just threw together some code to do maze building tonight. It is just the beginning. I can create rooms and draw them. Now I need to connect the rooms with passages/halls.
I figure that in a few months, I shall have a framework that will let me bang out a roguelike in no time (or about 1 week). That way I can concentrate on the important features of the game instead of wrote mechanics.
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