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But I think I might change directions. Implementing more items is just an extension of what I have already. I need something new. I think it is time to add monster opponents into the game engine.
Monsters have some different behavior. They fight you. That adds some real time battle code. Right now the controls are just the player moving around the dungeon and interacting with items. I got to consider monster movement now as well. Also need to implement the hit points system for both players and monsters. Let's see where this leads.
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