Happy Hord Days

Today I had the pleasure of testing out 7DRL game Hord Days. Man. These graphics were nice. How does someone do that well in just seven days? In this game, it looks like the zombies like to bunch up together to give you the beat down.

At first I found the zombies easy to bump off. Then I think I headed down a level and things got harder. So hard, in fact, that I got killed. Something weird happened down on the second level. I think I must have stepped on a light switch or something. The whole room lit up.

I did read the instructions for this game. They were written in "markdown" format. WTF right? I did find out that I was a hoarder. And I had to use my items in a certain order. Perhaps the items will help me get better at killing zombies.

Commission Impossible

I started playing 7DRL entry Commission Impossible today. Right from the start, I liked the large font/symbology being used. Don't have to squint to see the screen. I did not like that I could not hold down a key and be able to move multiple times in that direction. Nitpicking.

There did not seem to be any way to regain my hit points unless I gained an experience level. It did not hurt me too bad. The monsters were not that hard to give the beat down. I cleared out a whole level by being careful.

I am still trying to figure out how to climb down the stairs to fight another wave of monsters. What I take away from this game is that large font graphics are cool.

Mountain of the Gods

I downloaded Mount of the Gods, a first time 7DRL roguelike. This was quite an impressive game. It was especially impressive since it was the author's first attempt. There was a hot splash screen to start off the game. You get to choose your class.

When playing the game, the lighting was nice. Ha. I been doing 7DRL roguelikes for years and have not got into implementing anything like that yet. My one complaint on the first play was that this thing was hard. I got killed after fighting a few monsters.

Might have to try this thing again in the future. Not sure how I can even get past level one, since I got killed while playing a strong warrior.

Beware of Strange Warp Points

I downloaded and ran 7DRL entry "Beware of Strange Warp Points"  (BOSWP) today. This one is a quirky game. There is a whole PDF manual to go through first. Nice touch. The window does not take up the whole computer screen. It is square.

A cool feature of this game is that you have a small viewport to look at close up space in the game, and what looks like a minimal-detail long range map as well. I saw a big D as I warped to different space sectors. Figured it was an ancient dragon. However we were in space. So it turned out to be something else.

This game looks like it might take some time to get good at. It came as no surprise that four people teamed up to produce this game. I was just glad that I had the dot net frameworked installed to run the thing.

Goldfish 7DRL

I played Goldfish today. It is a 7DRL entry. I liked it because you play it online in a web browser. The thing started up fine. I started out in a pond. People were trying to fish for me. I let myself be hooked, then had to beg the fisherman to let me go.

Then I went down a level. There were air bubbles down there that I used to reclaim some oxygen. I headed over to some unknown symbol on the screen. Then the game froze up. Not sure what was going on. Did I die? Is this ia bug.

Oh well. The colors of the dunegon (pond) were nice. It was strange to see the different people/animals I interacted with speaking to me. Looks very impressive for a 7DRL.