Showing posts with label controls. Show all posts
Showing posts with label controls. Show all posts

Time in the Asylum

I am trying out Asylum. It uses weird keys for controls. The keys don't auto repeat either. That gets tedious after a while. There are a lot of spooky items in the room you start in. One thing is for sure. There are a lot of dead ends in the asylum halls.

At the end of the corridor, I saw a set of stairs leading down. However I could not figure out how to go down the stairs. Be alert that the | symbol is a door that you should walk through. All I saw behind the doors were other cells that looked like mine.

I like the way lighting is done in the game. There is a weird countdown going on in the upper right hand corner of the screen. I don't think I shall be hitting the end of the countdown. I can't seem to get anywhere in the game. So I don't think I shall forge on in the asylum.

So So Rogue

I got an iPhone this past year. The apps looked just too delicious to pass up. I downloaded some that my friends had. Then I searched for some myself. I also tried out some apps that were on the top of the popular lists. Finally I tried out Rogue for the iPhone.

Now all of the elements of a roguelike were in there. But the game did not keep my attention. I think the problem was the navigation. One of the fun things about roguelikes is the ability to control actions through the keyboard. The iPhone usually wants you to touch the screen to perform actions. This just did not translate well for the Rogue game.

I have since removed the app. Not sure if it was a free one, or a trial one that would require payment later. Either way I was not going to play it. Perhaps there will be an Angband port to the iPhone some time in the future. I would give it a try. But it needs to come strong.