Showing posts with label distribution. Show all posts
Showing posts with label distribution. Show all posts

Roguelike Challenge Completed

I figured out how to distribute my game including the libraries and run time files it requires. Since I was in the 7 Day Roguelike Challenge, I posted the following declaration on Usenet group rec.games.roguelike.announce:

I completed my 7DRL entry dL1. It was written in Java and made use of libjcsi for input/output. It requires Java 1.6. You can get it at http://h1.ripway.com/gifcom/dL1/dL1.zip

Launch the game by typing "java dL1". Move around with the keypad. Numlock must be on to move diagonally. Press "q" to quit. Grab some gold. Attack young dragons. That's about it.

This is only my second real Java program. I am in a Java programming class at college. Read all about my 7DRL week on my blog http://legend-angband.blogspot.com/

- Legend of Angband

Adding the Credits

I just finished adding the credits to my 7 Day Roguelike "dL1". There was so much more I wanted to implement. But there comes a time you need to turn in your work.

Now I need to figure out how to distribute this application. Being a Java novice, I am not so sure about what you send out. It is not like the Windows world where you ship an EXE and maybe some DLLs.

I will figure this out, post it out there for the world to see, and declare it a success. If nothing else, I learned a lot of Java programming skills. And I think I learned a little of the basic game mechanics at a coding level.