Just read a post on AltDevBlogADay by Alex Norton. He is the indie creator behind Malevolence, Sword of Ahkranox. Yeah. That's a mouthful. This is his first commercial game. Or at least is will be when it releases. Check out the nice trailer on the main game page.
Alex tells of how it is hard to break into the gaming business. And if you do, you might be saddled in some mind numbing testing job. Or at best you might be writing some scripts for a game. Instead you can try the indie development way. But there will be some naysayers along the way.
I have not seen the actual Malevolence game yet. It is plannedf for release next month. However the trailer looks cool. There is some nice artwork involved. The game claims to have infinite non-random georgraphy. That sounds a bit suspect. But that is the angle there.
I did take a peek at the credits page. There were are a lot of people involved with the development and testing of the game. However one thing seemed a bit off. Alex listed himself like 20 times in the credits. Yeah I get that this is his game. But that's a bit ridiculous. Just put your name down once as the King Poo-Bah. People will get the message.
Reproducing a Race Condition
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We have a job at work that runs every Wednesday night. All of a sudden, it
aborted the last 2 weeks. This caused some critical data to be late. The
main ...
2 years ago
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