I attended Anthrocon 2009 this week. One session at the conference was a question and answer period with some game developers. It was a good time. I learned a lot of details there which I want to share here.
Many game developers code in the C++ programming language. But there is some Java and C# development going on as well. Although there is still custom coding to solve game problems, there is also a heavy use of game specific middleware.
There is still crunch time in the game development industry. You should beware companies that court fresh college grads and provide free Coke to programmers. Some game shops have instituted policies where you cannot work more than 55 hours a week. It is criminal that there even has to be such rules in place.
Software process is often lacking in the game development arena. However some shops are trying to go agile and/or use Scrum. That being said, there continues to be sloppy or non-existent processes at some companies. This probably mimics the state of software development across other domains as well. Thanks to the panel of guests at Anthrocon for sharing their experiences.
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