Showing posts with label big boss. Show all posts
Showing posts with label big boss. Show all posts

Introducing my Roguelike JSRL

I have completed development on my 7DRL entry JSRL. The game is actually not complete. But I have run out of time. The entry should be a win since it was done within 7 days, is similar to Rogue, and is playable.

Today I tested the game with Firefox. It did not work. However I kept at the code until it worked in Firefox. The colors actually look better in Firefox than in Internet Explorer. I also made the message box a horizontally scrolling one.

A major addition I put in tonight was the Big Boss on the bottom level. Well he is actually not that big. He is a giant beetle. But his has a lot of hit points, and can do as much damage as you.

The majority of drive for this game from entering the 7DRL contest. I would like to refine the game, improving it, and continuing to learn more JavaScript. We shall see how much time I can spare for this effort.

Seven Day Roguelike

It is official. I am going to write an Angband like game in the next 7 days, or die trying. I posted my announcement as a reply in the rec games roguelike development USENET newgroup.

My game will be written in the JavaScript programming language. That means you will be able to run it in your web browser. It will be a challenge as I am learning JavaScript right now.

The goal will be to get anything running. I will be happy if I get some dungeons walls up, an "@" symbol running around, and some gold and monsters. The eventual goal is to have 10 dungeon levels and a big boss to fight at the end. But let's not get ahead of ourselves. Time to start coding.