Showing posts with label commands. Show all posts
Showing posts with label commands. Show all posts

JSRL Version 1.1

I have released version 1.1 of my roguelike game JSRL. You can now use your keyboard for player navigation. The screen now has full information on the commands you can use. I also added an intro screen graphic.

Now I plan to concentrate on making the game more playable. I need to add Angband-like features. Definitely need a whole lot more types of monsters. I also want to add different items you can find like weapons and armor.

For now I plan to continue improvement on my game. Let's see how far I can take this.

Arrival of the Maze

Made some progress on the JSRL roguelike game. Now I have drawn some rooms in the dungeon. They are of random size and in random locations. Sometimes the rooms are not connected. But it is good enough for now.

Next step is to get the adventurer displayed using the "@" sign. Then I have to process commands from the user. Specifically I want to start with navigational commands. You know. If the user presses up, the symbol moves up one position on the screen unless there is some obstruction.

I am optimistic that the resulting game after a week will be marginally playable.