Showing posts with label cursor. Show all posts
Showing posts with label cursor. Show all posts

Bardness Update

I am pretty much done trying out the 7DRL successful entries. Now I am checking out games with regular updates on rgrd. Today I installed Bardness. The game required a separate XNA Framework download from Microsoft. I wanted to try the game, so I went ahead with the download and install.

Bardness starts out with a huge page of stats and abilities. I accepted the defaults, and quickly lost during a demo verion. Then I went for the full quest. This one had more enemies. But I guess they were spread out better throughout the dungeon. I have not seen an enemy yet.

Bardness has a blinkig cursor next to your player character on the screen. Not sure if that is a side effect or a feature. I like the power bars that graphically show your health. Some of the menus are clipped on my screen. Is this due to my screen resolution? Who knows?

Based on the version number, I suspect this game is still in beta. I will be interested in seeing version 1.0 some day.

The Fall of Mont Asall

I downloaded Mont Asall today. The first thing I noticed about it is that it start off in a small window. Then I have to answer a bunch of questions from a judge. Well I wanted to get on with the game, so I just guessed at the answers.

It came to a point in the beginning of the game where I had to choose some items. I was able to move the cursor between the items. But I could not for the life of me figure out how to select them. I pressed the space bar and enter key. I attempted to get some help by pressing ? and h (for help) to no avail.

Feels like I never really got started in this game.