Monster Movement

Previously my game dL1 had some problems. You could hit monsters and they would hit back. But if you ran away, the monsters would just sit there. That's not too realistic. Now I implemented monster behavior where the hunt you down if you start up a battle with them. I still need to put in some checks to randomly wake up monsters so they engage you.

It is getting about time to wrap up my development. The week long Seven Day Roguelike Challenge is almost over. I really should stop development of the game mechanics, put on a little polish, and package my game for release. But you always want to add a little more. My worry is that if I add something, I might break the working game have have nothing to show.

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