After a short hiatus, I have started development on JSRL again. This is the roguelike I entered into the 2011 7DRL competition. Now it is time to complete version 1.1.
At first I am going to go after some low hanging fruit. I will start by allowing navigation with the number pad. That will involve new diagonal moves as well. Then I might internally redo how I draw the maze to the screen. Right now it is very inefficient. I redraw the whole darn thing when something changes. An incremental change will be to redraw the line that got changed.
If I get ambitious, I might try to add an intro screen. Sure I could put some lame text intro screen in there. But I hear you should really rock your user with a cool graphic intro. So let's see how far I get. I will post a link to the new version of the game as soon as I code and test it out.
Check Your Subroutines - We are delivering our latest release to internal test today. Had a code review yesterday. Many issues were found. We are fixing the highest priority probl...
1 week ago