I just finished my college class for the semester. This time around I studied Advanced Java. Now I should have the skills to write a roguelike in Java. Last time I tried, I was still a bit lacking.
My plans are to put together a library that handles the mundane tasks for writing a roguelike. I just threw together some code to do maze building tonight. It is just the beginning. I can create rooms and draw them. Now I need to connect the rooms with passages/halls.
I figure that in a few months, I shall have a framework that will let me bang out a roguelike in no time (or about 1 week). That way I can concentrate on the important features of the game instead of wrote mechanics.
Customer Sales Starts With Respect - I sold my old car recently. After turning in the license plates, I called my insurance company to cancel the insurance on the car. They said they could al...
5 days ago