I just finished my college class for the semester. This time around I studied Advanced Java. Now I should have the skills to write a roguelike in Java. Last time I tried, I was still a bit lacking.
My plans are to put together a library that handles the mundane tasks for writing a roguelike. I just threw together some code to do maze building tonight. It is just the beginning. I can create rooms and draw them. Now I need to connect the rooms with passages/halls.
I figure that in a few months, I shall have a framework that will let me bang out a roguelike in no time (or about 1 week). That way I can concentrate on the important features of the game instead of wrote mechanics.
Check Your Subroutines - We are delivering our latest release to internal test today. Had a code review yesterday. Many issues were found. We are fixing the highest priority probl...
1 week ago