I took a quick look at HyperRogue II. This had the most unusual geometry for the "dungeon". The thing felt as if you were on a sphere in 3D. I don't think it was quite a sphere since a full rotation did not seem to get me back to where I started.
The battle system was a bit weird. The game did not let me make a move that would put me in harm's way. I guess that means you can't die in this game. I did not play the game long enough to find out for sure.
I was able to cross into some different lands. You could tell from the way the 3D mage was drawn that you were crossing over. I wonder how the developer implemented this 3D world. Looked pretty cool.
Check Your Subroutines - We are delivering our latest release to internal test today. Had a code review yesterday. Many issues were found. We are fixing the highest priority probl...
1 week ago